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@  dr3ad : (25 June 2017 - 06:07 PM)

Phase ranks are now editable.

@  dr3ad : (23 June 2017 - 08:57 AM)

Command .phase delete & ability to view phase logs (in account panel) has been added!

@  dr3ad : (21 June 2017 - 05:37 PM)

RPHTiny has been updated to fix E_NOT_AVAILABLE error! http://rpheaven.org/RPHTinyLegion.7z

@  dr3ad : (09 June 2017 - 04:28 PM)

Fixed vendor creation in NPC forge, make sure to ctrl + f5 to refresh page

@  dr3ad : (05 June 2017 - 08:09 AM)

Server is online.

@  dr3ad : (04 June 2017 - 04:42 PM)

Make sure to read topic on recent updates http://rpheaven.org/...002-big-update/

@  dr3ad : (12 May 2017 - 09:28 AM)

Server is online again!

@  dr3ad : (07 May 2017 - 11:57 PM)

Website + forum speed increased by 10x, feel the speed!

@  dr3ad : (07 May 2017 - 10:55 AM)

Working on solution to permanently fix login server down issue, even though it rarely happens. Server is online BTW!

@  dr3ad : (07 May 2017 - 09:13 AM)

Login server was down, server is online again!

@  dr3ad : (24 April 2017 - 06:48 PM)

Anti spam feature has been added to announce channel and will automatically get rid of the spammers.

@  dr3ad : (23 April 2017 - 03:04 PM)

The recent lag that was happening is now fixed!

@  dr3ad : (20 April 2017 - 05:50 PM)

Voting on XTremeTop100 has been fixed.

@  dr3ad : (18 April 2017 - 01:31 PM)

Login server went down unexpectedly but server is online again!

@  dr3ad : (13 April 2017 - 08:03 PM)

Commands .gannounce (to advertise guilds) and .phase info have been added

@  dr3ad : (20 March 2017 - 08:38 PM)

XtremeTop100 voting now works again.

@  dr3ad : (13 March 2017 - 09:46 PM)

All character issues have been fixed and stopped. It was related to a .command thats now safely disabled.

@  dr3ad : (13 March 2017 - 09:29 PM)

Fixed the issue with .gob del that allowed unpermitted deletion

@  dr3ad : (01 February 2017 - 01:16 PM)

You can now automatically get first available Entry ID during the creation process in both Weapon & Armor forges!

@  dr3ad : (27 January 2017 - 07:01 PM)

Website + forum has been moved to separate host, as a result you should feel much faster page loading everywhere across the domain


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Objects are Gone

bug help objects gone objects invisible objects vanished objets wont load

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3 replies to this topic

#1 Rainbow212

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Posted 12 June 2017 - 11:08 PM

I'd go into detail about the issue but this forum likes to not accept my posts and force me to retype all of it out.

I'm on a mac, objects sometimes just stop loading. 90% of them. I cannot reinstall, tight internet / 20kb's dl.

Even when I do reinstall, new client breaks just as often.

 

Please fix the Mac client, or if there is another solution please speak it.

I've cleared cache, edited the view distance IG, -- all the run of the mill things, so actually think on the matter and not be dense.



#2 NilithAth

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Posted 13 June 2017 - 08:14 AM

Before i make the relatively harsh comment: limit graphis, ENSURE that you're running the game on a DEDICATED and not Integrated GPU. The problem might be just here since already downloaded content takes exponentially less to load in general, unless your graphics card can't handle it. Also try doing .mod vis short when you login. 

On a different note, if it is indeed your computer, or your OS (could be possible) I suggest the following steps: check the integrated-dedicated 

Now here are two links which MIGHT prove useful, I'm not very familiar with Mac OS so I won't be able to provide actual input or concrete solution, apart from the relatively abstract approach I've presented you above. Regardless, the links.

https://support.appl.../en-us/HT202053 (doesn't necesserly matter if it's macbook pro or not, just ensure you find something similar for your OS / device, though it SHOULDN'T be device bound)

http://www.playtool....ting/intro.html


Then again, it could also be just your internet. In any case, the Mac client shouldn't have any faults to such an extent in which the game is unplayable due to lag / inefficiency, and it's either A) your GPU as I've explained before. Or B) simply get a faster internet connection. 



#3 Rainbow212

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Posted 13 June 2017 - 09:57 PM

Before i make the relatively harsh comment: limit graphis, ENSURE that you're running the game on a DEDICATED and not Integrated GPU. The problem might be just here since already downloaded content takes exponentially less to load in general, unless your graphics card can't handle it. Also try doing .mod vis short when you login. 

On a different note, if it is indeed your computer, or your OS (could be possible) I suggest the following steps: check the integrated-dedicated 

Now here are two links which MIGHT prove useful, I'm not very familiar with Mac OS so I won't be able to provide actual input or concrete solution, apart from the relatively abstract approach I've presented you above. Regardless, the links.

https://support.appl.../en-us/HT202053 (doesn't necesserly matter if it's macbook pro or not, just ensure you find something similar for your OS / device, though it SHOULDN'T be device bound)

http://www.playtool....ting/intro.html


Then again, it could also be just your internet. In any case, the Mac client shouldn't have any faults to such an extent in which the game is unplayable due to lag / inefficiency, and it's either A) your GPU as I've explained before. Or B) simply get a faster internet connection. 

 

I don't run into this issue on other servers with mac clients. I am running it on my Dedicated GPU. My computer is able to run the game on High / Ultra + Far Distance with no issues when it is working. I have no issues with my OS relative to other games.
It is the client, believe me.

And on the subject of internet, I have a family that I need to take care of, and I live in a rural area of Canada. My options are limited.

 

~edit~
My internet shouldn't conflict with how the game loads / renders objects. I don't have severe delay when playing, as I can run Cs;go with no issues at all, besides some relatively 'meh' MS. Movement in game from others is smooth for me, thus there isn't a real issue I could see from my internet.



#4 NilithAth

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Posted 13 June 2017 - 10:15 PM

Yes but the server's location could be an issue with respect to perhaps the not so modern hardware being used to distribute  bandwidth by your provider. The server i based in the EU, France (?) if I recall correctly. Running US / Pacific or whatever main hub your hosters use will naturally make it run a lot better in comparison to an EU based server.

Regardless, if it's really not the case, perhaps it should be Dr3ad or Goudy who to try and help you even further, my 'expertise' halts here. Good luck with trying to make it work, hope to see you around, online, in the near future ! 







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