I was hosting my phase a few minutes ago and accidentally hit a macro twice that spawned a pair of garrison platforms on me. No big deal, .gob sel + .gob del to delete them. But somehow I deleted a bunch of other objects that were nearby as well even though the output text for the commands were showing that I was only affecting these two platforms. Every table in the room and a chair were wiped out with these two commands.
Thankfully, the server just happened to crash a minute later, so everything I lost is back.
Nope. Was just lag. It seems like the tables got forced out of rendering. I should note that the platforms did cause my game client to start omitting the walls and ceiling of the building I was in. It's possible those objects weren't deleted, but ignored by rendering.