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@  dr3ad : (10 August 2018 - 07:44 PM)

RPH: Battle for Azeroth + New Project (must read). View here.

@  dr3ad : (18 July 2018 - 11:31 PM)

If you're getting BLZ51900002 error change your DNS server settings to google's 8.8.8.8 (if you dont know how to do this google it)

@  dr3ad : (04 July 2018 - 10:37 AM)

Fixed issue where some members would get "You're not allowed to visit this community" error

@  dr3ad : (30 June 2018 - 06:19 PM)

Added commands .gob massmove #EntryID #Distance #f/l/w/d/u & .gob massrel #EntryID #Distance #f/l/w/d/u (those two commands move all entries in specified direction, as well as .aura list which displays all "hidden" auras on the character

@  dr3ad : (27 June 2018 - 08:53 PM)

Added new commands .gob massreplace #EntryID #NewEntryID and .gob massscale #EntryID #Scale

@  dr3ad : (18 June 2018 - 03:21 PM)

Donator Extended rank has been changed a bit. Read more here.

@  dr3ad : (07 June 2018 - 10:24 PM)

RPHLite AddOn is now available for download, it's a must have addon and will ship with RPHTiny client by default from now on. Read more here.

@  dr3ad : (31 May 2018 - 02:35 PM)

New reward Book Forge has been added! Read more here.

@  dr3ad : (20 May 2018 - 10:53 PM)

You can get notified when player joins the phase if you're phase owner or have a rank. While having permission you can toggle messages with .toggleph

@  dr3ad : (20 May 2018 - 10:53 PM)

You can now auto promote players that join the phase with .ph auto #RankID command

@  dr3ad : (16 May 2018 - 11:52 PM)

.phase inplace command has been added that skips phase starting location (leaves you in place), however requires phase rank to use

@  dr3ad : (07 May 2018 - 09:53 AM)

Starting Area Contest has started and will last until 17th of May! View topic here.

@  dr3ad : (28 March 2018 - 08:57 AM)

Getting coins voting at XtremeTop100 fixed. Many additions to NPC Scripting. Check changelog.

@  dr3ad : (18 February 2018 - 06:31 PM)

Some NPC Script updates. Addition of Target Type "NPC with specific GUID" and Action "Pause Waypoint Movement", so now the scripts can finally target specific npc based on guid

@  dr3ad : (06 February 2018 - 04:29 PM)

Reminder that you can now chose in Rank Manager whether player can only manipulate (e.g delete) his own gobs/npcs. Phase owner can now also change color of specific phase ranks a.k.a name color in .ph ann

@  dr3ad : (25 December 2017 - 10:52 PM)

NPC scripts now work in all phases that you own, additionally phase ranks now contain "Can Use NPC Scripting" option, so everyone who has Scripting perk can now promote people and let them help with scripting the phase

@  dr3ad : (04 December 2017 - 06:19 PM)

You can now browse already made NPC Templates and use their items while making a new NPC Template!

@  dr3ad : (02 December 2017 - 06:39 PM)

New command: .phase playlist #SoundID #LengthOfASongInSeconds will let you make phase playlists e.g 10 songs that will keep playing on loop from 1-10 and repeat. Every consecutive command use the song is added to the list. Use .phase pl clear to clear the playlist

@  dr3ad : (28 November 2017 - 10:49 PM)

Server is online!

@  dr3ad : (28 November 2017 - 07:50 PM)

Server is restarting and will be up in a couple of minutes as soon as phase cleanup is done!


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Target is too high level

Bug Plz fix God left us Possible RP breaking bug Maybe its a bug maybe not

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8 replies to this topic

#1 ZeDahktur

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Posted 14 April 2018 - 01:54 AM

The title is basically the problem. Every NPC you make as 110, which seems to be recently implemented, cannot be used by the Control Console spell. Which makes moving them... Difficult. 

I'm pretty sure I was able to use it on my recently created 110 NPCs, but now it doesn't seem to work at all. Others seem to be experiencing this.

Another problem is that if this can't be fixed... Having to remake NPCs is a pain in the ass, especially since you can't edit their level after creation.



#2 Tevildo

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Posted 14 April 2018 - 02:05 AM

Well, adding all those editing options... Re-editing an NPC is just as easy as deleting the old NPC and making a new one.


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#3 Dove

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Posted 14 April 2018 - 02:32 AM

happened to me today and the NPC was only level 85 while I was 110.



#4 ZeDahktur

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Posted 14 April 2018 - 04:35 AM

Well, adding all those editing options... Re-editing an NPC is just as easy as deleting the old NPC and making a new one.

It's easy if the NPC doesn't have a series of scripts. I'd be happy to remake my NPCs, but then I hear that it's happening to basically all NPCs of any level.

I don't know what's going on, I hope this gets fixed somehow. How else will I force the will of my children?



#5 Tevildo

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Posted 14 April 2018 - 04:39 AM

It's easy if the NPC doesn't have a series of scripts. I'd be happy to remake my NPCs, but then I hear that it's happening to basically all NPCs of any level. I don't know what's going on, I hope this gets fixed somehow. How else will I force the will of my children?


Yeah that's true. Personally i've tried to control lvl 1 NPCs yesterday and it simply said  that it was too high level. Thought it was just me.

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#6 Nortwin

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Posted 14 April 2018 - 12:15 PM

dread was working on a command that replaces this spell to possess npcs etc 


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#7 dr3ad

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Posted 14 April 2018 - 01:26 PM

The title is basically the problem. Every NPC you make as 110, which seems to be recently implemented, cannot be used by the Control Console spell. Which makes moving them... Difficult. 

I'm pretty sure I was able to use it on my recently created 110 NPCs, but now it doesn't seem to work at all. Others seem to be experiencing this.

Another problem is that if this can't be fixed... Having to remake NPCs is a pain in the ass, especially since you can't edit their level after creation.

 

 

dread was working on a command that replaces this spell to possess npcs etc 

 

 


Yeah that's true. Personally i've tried to control lvl 1 NPCs yesterday and it simply said  that it was too high level. Thought it was just me.

 

fixed this, after restart you should be able to possess any level npc and also possess mounted npcs as well (applies to any charm spell)


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#8 ZeDahktur

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Posted 14 April 2018 - 06:32 PM

Our god has blessed us.



#9 ZeDahktur

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Posted 14 April 2018 - 09:48 PM

fixed this, after restart you should be able to possess any level npc and also possess mounted npcs as well (applies to any charm spell)

I mean, it's working. But it still only affects those at a lower level. The spell is casted on the 110 NPCs, but it doesn't let you take control. Upon moving, you move instead, thus interrupting the spell.







Also tagged with one or more of these keywords: FIXED, Bug, Plz fix, God left us, Possible RP breaking bug, Maybe its a bug maybe not