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@  dr3ad : (28 March 2018 - 08:57 AM)

Getting coins voting at XtremeTop100 fixed. Many additions to NPC Scripting. Check changelog.

@  dr3ad : (18 February 2018 - 06:31 PM)

Some NPC Script updates. Addition of Target Type "NPC with specific GUID" and Action "Pause Waypoint Movement", so now the scripts can finally target specific npc based on guid

@  dr3ad : (06 February 2018 - 04:29 PM)

Reminder that you can now chose in Rank Manager whether player can only manipulate (e.g delete) his own gobs/npcs. Phase owner can now also change color of specific phase ranks a.k.a name color in .ph ann

@  dr3ad : (25 December 2017 - 10:52 PM)

NPC scripts now work in all phases that you own, additionally phase ranks now contain "Can Use NPC Scripting" option, so everyone who has Scripting perk can now promote people and let them help with scripting the phase

@  dr3ad : (04 December 2017 - 06:19 PM)

You can now browse already made NPC Templates and use their items while making a new NPC Template!

@  dr3ad : (02 December 2017 - 06:39 PM)

New command: .phase playlist #SoundID #LengthOfASongInSeconds will let you make phase playlists e.g 10 songs that will keep playing on loop from 1-10 and repeat. Every consecutive command use the song is added to the list. Use .phase pl clear to clear the playlist

@  dr3ad : (28 November 2017 - 10:49 PM)

Server is online!

@  dr3ad : (28 November 2017 - 07:50 PM)

Server is restarting and will be up in a couple of minutes as soon as phase cleanup is done!

@  dr3ad : (28 November 2017 - 07:19 PM)

Gameobject cleanup will take place soon, all accounts inactive more than 6 months will have their character's phases deleted as we're reaching 15 millions gobjects mark!

@  dr3ad : (21 November 2017 - 04:27 PM)

New command: .gob near will list Top 10 Closest gameobjects and their guids/scales

@  dr3ad : (19 November 2017 - 01:56 PM)

New command: .gob state 0 3 will activate gameobjects such as doors permanently.

@  dr3ad : (25 October 2017 - 07:31 PM)

New commands .phase history and .phase capacity have been added! Check Changelog for more info.

@  dr3ad : (06 October 2017 - 07:52 AM)

Issue with server restarter has been fixed. Server is online.

@  dr3ad : (01 September 2017 - 01:11 PM)

Xtremetop100 voting will now properly award silver coins.

@  dr3ad : (13 August 2017 - 10:26 PM)

A couple of new things were added. Read more here.

@  dr3ad : (12 August 2017 - 12:26 PM)

If you had issues connecting with RPHTiny (such as CDN error) please re-download RPHTiny, all issues have been fixed!

@  dr3ad : (04 August 2017 - 12:44 AM)

Server is online! There was a minor issue with server startup that caused it to stay offline, all back on track now though!

@  dr3ad : (29 July 2017 - 05:24 PM)

Fixed despawning of gobjects happening with .gob tele command! Also Gobject List is now available in account panel where you can edit signs & other gobs.

@  dr3ad : (26 July 2017 - 11:01 PM)

New command: .char create #className => allows you to have unlimited characters on the account by bypassing client restrictions! Example usage: .char create druid

@  dr3ad : (24 July 2017 - 12:55 PM)

Fixed "Announce spam" ban bug that happened to few people, everything's good now.


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NPC Groups/Armies


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10 replies to this topic

#1 Erkorr

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Posted 16 April 2018 - 08:05 PM

i asked this a couple years ago already but i've remembered that it wasn't added so i'm asking again

 

is it possible to make a sort of NPC-Grouping command to group together an amount of NPCs, and then enacting commands on those NPCs at once through that system?

 

e.g. .npc group add <NPC GUID> <NPC group ID>

.npc group <subcommand> (e.g. .npc group say <NPC Group ID> "im gay" will make every npc in group 1 say "im gay")

 

i think it'd work really well for things like scripted events where a lot of NPCs speak at the same time, where a lot of them are supposed to do something at once or where a group of them are intended to walk somewhere in unison, like the stormwind elites in elwynn forest that walk in a tightly packed squad


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#2 Caine

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Posted 16 April 2018 - 08:10 PM

I wonder.. Why would you make a huge group of NPCs... to say gay.. ?


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#3 NilithAth

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Posted 16 April 2018 - 08:11 PM

I wonder.. Why would you make a huge group of NPCs... to say gay.. ?

you lack perspective.



#4 Caine

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Posted 16 April 2018 - 08:14 PM

you lack perspective.

Nah, I just wonder why to make a group say the exact same thing? Hm, might be for announcers around a city perhaps?


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#5 Nortwin

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Posted 16 April 2018 - 09:33 PM

its to say heil hitler all at once


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#6 Erkorr

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Posted 16 April 2018 - 09:43 PM

Nah, I just wonder why to make a group say the exact same thing? Hm, might be for announcers around a city perhaps?

crowd cheering

armies calling out things

announcers

etc

 

having a crowd of orcs scream "for the horde" at the same time is mightier than having 3 of them yell for the horde once every 4 seconds or something



#7 dr3ad

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Posted 16 April 2018 - 11:15 PM

i asked this a couple years ago already but i've remembered that it wasn't added so i'm asking again

 

is it possible to make a sort of NPC-Grouping command to group together an amount of NPCs, and then enacting commands on those NPCs at once through that system?

 

e.g. .npc group add <NPC GUID> <NPC group ID>

.npc group <subcommand> (e.g. .npc group say <NPC Group ID> "im gay" will make every npc in group 1 say "im gay")

 

i think it'd work really well for things like scripted events where a lot of NPCs speak at the same time, where a lot of them are supposed to do something at once or where a group of them are intended to walk somewhere in unison, like the stormwind elites in elwynn forest that walk in a tightly packed squad

its possible to add and they will follow eachother but to make them all do action is another story



#8 Erkorr

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Posted 16 April 2018 - 11:19 PM

its possible to add and they will follow eachother but to make them all do action is another story

pls look into it!!!!! ( :



#9 moby

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Posted 16 April 2018 - 11:53 PM

Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" 


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hi its xingshi

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inventor of hreh


#10 Caine

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Posted 17 April 2018 - 08:14 AM

Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" 

Last Stormwind Soldier: "What they said!!"


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#11 Nortwin

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Posted 17 April 2018 - 05:37 PM

Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!" Stormwind Soldier: "For the Alliance!"

thats what I was thinking exactly
Just make an invisible npc and call him Stormwind Battalion

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