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THE WASTEWANDER CALIPHATE GUILD THREAD | Desert Human Bandit RP


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#1 Shahnaz al-Wastewander

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Posted 07 July 2018 - 02:42 AM

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"Wastewander Bandits, they’re called. You have to watch out for them, or they kill you, steal your water, and then — if the rumors I heard were true — they “distill” your body, draining all the liquid out for their own use." - Brann Bronzebeard (Lands of Mystery pg 57)

 

tinyurl.com/WastewanderComp for a composition of lore supported and intelligently (but admittedly canon following as best as possible with intelligent fandom speculation) wrote culture about the Wastewander Bandits that is as canon inspired as it can get.

 

THE <WASTEWANDER CALIPHATE> is a guild concept created by Shahnaz (RPHeaven) and is a fanon, but canon inspired roleplay guild based on the Wastewander Bandits in the present universe with more liberties taken about their existence and lifestyle due to the lack of in-game information. We got its namesake not because we are an Islamic roleplay guild but because the Wastewander are known as desert nomads and the Wastewander were led by a Caliph - Caliph Scorpidsting. (We are more of a semi-psuedo cultural Arabic guild ONLY WHEN applicable, like names and titles like ‘Caliph’. For the sake of our roleplay, since Blizzard doesn’t say what a Caliph is, we assume that it means “Leader of the Wastewander Bandits” (Lands of Mystery pg 57) or “Leader of the Wastewander [outlaws]” ((quest:Wanted: Caliph Scorpidsting)) and is essentially a Warcraft 3 Bandit Lord with a more glamorous title. The purpose of this guild is to bring the feeling of an evil/villain based guild that is slightly different from the usual feudal/medieval European theme that most human roleplay presents, and as a bandit group, we include a ‘citizen’ rank (which is Nomads, since the Gadgetzan Goblins refer to them as ‘vile nomads’ (quest:Wanted: Caliph Scorpidsting)), Vendors (who sell things at the Caliphate’s bazaars and hubs), Bandits (which is the closest thing we have to military) roleplay, and then Slave(r) opportunities. We will not be one of RPH’s cliche guilds you see being the next resurrection of Laketown or a bland neutral kingdom guild, nor the banner of random social town/kingdom RP; this guild that goes beyond the common, simpleton, and failed social hub RP guilds of Roleplay Heaven’s past.

 

 We’ll be hosting public and private RP in our treacherous deserts and perhaps hire your character or others for caravan raids if we’re not getting hired to be mercenaries like we were in our Schnottz times. As we accomplish our goals and grow, you’ll hear about our conquests across the sands, our Undermarket underbelly, how you might sometimes buy slaves, or even occasional slave auctions, revolts, and the plot twists involved in a cutthroat, slaver, bandit fiefdom society that was forcibly marooned in the desert 14 years ago and all the villainy that goes with it.  We want to bring this great concept of roleplay -- and make it certainly exist as a guild option on RPH. 

 
 
This phase and guild are going to be welcoming and inclusive where we can permit it; SO LONG AS YOUR CHARACTER MAKES SENSE IN OUR PHASE WE GLADLY WELCOME YOUR PRESENCE!
 
We’re not going to turn into a spiteful guild despite our past which has been both good and recently reputable as low quality; therefore, we want to prove we’re anything but… so keep reading and come to thoroughly understand our guild concept, fully wrote and ‘modernized’ as I had mentioned I wanted to originally do on the RPHeaven.org forums before I posted an old copy from 2014 that many people gave me backlash about.
 
 
Website - None, this page sort of serves as our ‘website’ of information for now
Wikia - Working on this!
Founding Date - November 18, 2015, 11:32 PM
Main area of operations - Tanaris, Uldum
Secondary area of operations - Silithus, Thousand Needles
Faction - INDEPENDENT and CHAOTIC NEUTRAL; Alliance leaning racially compared to Horde, but ultimately friendly to none
Major faction attitude (Alliance & Horde) - Hostile unless under certain circumstances
Guild status - Active and recruiting!
Recruiting officer(s) - Shahnaz (Caliph/Leader of the Wastewander Bandits)
RINGLEADER (HIGH RANK/HICOM) - (Nasir) Warlord of the Wastewander Bandits
ENFORCERS (MIDDLE RANK/PETTY OFFICER) - None at this moment due to changing up the guild
 
Optional/suggested addons: Gryphonheart Items, Elephant, UnlimitedChatMessages/UCM or EmoteSplitter, and Mogit
 
 
Now, without further adieu… THE <WASTEWANDER CALIPHATE>.
 
TABLE OF CONTENTS
GENERAL INFORMATION
HISTORY & LORE
PRIMARY GOALS
SECONDARY GOALS
ACCEPTED RACES & CLASSES
RANKS
HOW TO JOIN
GUILD RANKING SYSTEM
GUILD PROGRESSION
 
 
 

 

 

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(GENERAL INFORMATION)

"Needless to say, wandering the desert alone with these guys around is risky at best." - Brann Bronzebeard (Lands of Mystery Page 57)

 


 

The current map for the Wastewander Bandits is one of interest; originally confined to Noonshade Ruins and thriving at Waterspring Field, the Wastewander were forced to move inland, and therefore into the Eastmoon Ruins, when the Cataclysm tsunami hit. Formerly, these foul nomad bandits[1] thrived by being squatters[2] on [goblin] life-giving water wells[3], and in particular the Waterspring Field, but the Waterspring Field and Noonshade Ruins flooded. Nevertheless, Caliph Scorpidsting led his Wastewander to the Eastmoon Ruins and died sometime after (likely by beheading since his head is an in game item), and in the power vacuum that his death brought, since Warlord Ihsenn had died in Uldum, it was closed by Shahnaz’s ascension to the role of Leader of the Wastewander Bandits, since he was the former First Mate of the Wastewander when they were a small band of human pirates[4].
 
Despite Steamwheedle Port getting flooded, a rich goblin settlement the Wastewander raided alongside Gadgetzan[5], the nomads have found other means of survival and making coin - notably the onset of the Valley of Watchers open up and Uldum with it such as "pilfer[ing] the treasures of the titans[6] and mercenary work which included "joining a more regimented group going west"[7], aka the Schnottz Expedition.
 
The Wastewander have shown indications of having survived the Legion[8], and for this reason, since Caliph Shahnaz's reign, the Wastewander Caliphate (aka Bandits) have adopted drastic measures of survival, such as their own form of impressment - a practice done by some pirate-bandit factions like the Rustberg Pirates[9] who are pirates that have bandits and impressed Kalimdor races[10] within their ranks. After all, the Wastewander probably value freedom as outlaws and former pirates, and for these reasons, slavery among the Caliphate is more akin to indentured servitude or privateer impressment unless the slave is sold as a necessity to gain coin.
 
 
 
 
REFERENCES LIST
  1. "foul nomads" (quest:Wastewander Justice) 
  2. "squatters" (quest:WANTED: Caliph Scorpidsting)
  3. "life-giving water wells" (Ask CDev Round III)
  4. "small band of human pirates" (Ask CDev Round III)
  5. "started raiding rich goblin settlements" (Ask CDev Round III)
  6. "to pilfer the treasures of the titans." (Ask CDev Round III)
  7. "they're joining a more regimented group to the west." (quest:Impending Retribution)
  8. https://wow.gamepedia.com/Wastewander (Legion section)
  9. Rustberg Pirates (Ask CDev Round III)
  10. "Over the years, some [Rustberg] pirates had journeyed to Kalimdor and recruited or impressed various tauren into their crews, tauren who would later call [the village] home just as their shipmates do." (Ask CDev Round III)
 

 

 

 

"The Wastewander Bandits descend from a small band of human pirates who arrived in Kalimdor shortly after its discovery by the peoples of the Eastern Kingdoms. When the Southsea pirates arrived and entered into competition with them, they were essentially marooned in Tanaris after their few ships were stolen. They took to a new life as bandits and started raiding rich goblin settlements and capturing their life-giving water wells. After the failure of Uldum’s cloaking device a few bandits split off from the Wastewanders to pilfer the treasures of the titans." - (Ask CDev - Round 3)

 

 

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CALIPH SCORPIDSTING; FIRST WASTEWANDER CALIPH: 

"WANTED: Caliph Scorpidsting! The Gadgetzan Water Company of Gadgetzan, Tanaris will pay a high bounty for the head of Caliph Scorpidsting, leader of the Wastewander outlaws. His crimes include: 1. Murdering Gadgetzan Water Co. employees!
2.Stealing Gadgetzan Water Co. resources!
3.Seizing Gadgetzan Water Co. property! Bring proof of Caliph Scorpidsting's demise to Chief Engineer Bilgewhizzle for an immediate reward!" - Chief Engineer Bilgewhizzle (quest:WANTED: Caliph Scorpidsting)

 

 

 

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WARLORD IHSENN; WASTEWANDER RINGLEADER:

“Our law demands that those behind this attack face proper retribution.
 
The band of bandits' ringleader is a man known as Warlord Ihsenn.
 
… Make sure his transgressions do not go unpunished.” - Sun Priest Asaris (quest:The Bandit Warlord)

 

 

 

 

THE GINORMUS; BIGGEST, BADDEST MEMBER OF THE WASTEWANDER BANDITS[11]:

“Any Ladies and Gentlemen present should LEAVE NOW...for only REAL MEN AND WOMEN will be able to handle the gory spectacle about to unfold! Introducing the first fighter, the warrior of the Wastewander, the Ayatollah of Kaja-Cola...THE GINORMUS!” - Dr. Dealwell

 

 

REFERENCES:
 11.  You're up against the biggest, baddest member of the Wastewander Bandits first. 
 
 
The primary goals listed are the up to date current goals of the Wastewander Caliphate. These are the most essential goals and events that are a necessity for the guild’s progression.
 
Current Goals:
IMUQRBs.png
Act 1 (Conquest of Tanaris)
Hire fresh bandits, make a plight to gain old Wastewander forces and benefactors.
Settle Eastmoon Ruins; establish relations and secure resources for construction/fortification on Eastmoon.
Survive a Farraki raid. (08/02/2017 8:00 PM Server Time)

 

Raid Tanaris interlopers for Tanaris Tea (oil). (Attack on the 'Rogue Wave'; Oil Drilling Camp raid on a docked and repairing merchant ship at Land's End Beach.) (08/11/2017)
Assault the Southbreak Shore and take it from the Southsea Pirates. (08/11/2017)
Defend a settlement. (Defense of Southmoon Bazaar) (08/12/2017)
Intercept a major caravan to Bootlegger Outpost to hinder Steamwheedle expansion efforts. (08/22/17)
 
 
Act 2 (Push into Uldum)
 
 
SECONDARY GOALS
 
These are where our secondary goals are, which are either further down the road or are not important; since they’re secondary, they’re also not a requirement to do. As the storyline changes, the ability to complete secondary goals may, too.
 
 
 Current Goals:
IMUQRBs.png
Act 1 (Setting Our Foundation)
Gather resources from caravan raids. (undecided)
 
Act 2 (Moving Forward)
Organize the Enforcer hierarchy.

 

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The original name for what is now Eastmoon Village, these ruins were once home to Dunemaul Ogres[12], and in ancient times of Tanaris, the Sandfury Trolls. Driven by the need to survive the oncoming tsunami that devastated Waterspring Field, Caliph Scorpidsting’s last great feat of strength for the Wastewander Bandits was to give them hope by taking the Eastmoon Ruins and giving his nomads a more permanent and defendable residence to squat on[13].

 

REFERENCES:
 13.  Caliph Scorpidsting becomes a rare killable mob located at Eastmoon Ruins, Tanaris [47, 65.2] (as of Cataclysm).
 

GRbmqBU.png

Forgotten originally in the rush to pilfer Uldum and its titanic treasures, the many lost lives of Wastewander Bandits and the failed Schnottz Expedition has helped in a strange way to rally the Wastewander Nomads that still survive back to one of their last areas of operation they came from before the hard times - the Eastmoon Ruins. With the sweltering of the Wastewander Bandits and the allowance of slavery and debauchery openly throughout Eastmoon, this in turn has helped to attract seedy characters who’ve heard of the illicit bazaars, slave auctions, and gladiator rings of these marooned human nomads that rival even the gore of the Thunderdome. This all occurred when Caliph Scorpidsting died and his young First Mate during the Wastewander’s days as pirates, Shahnaz, ascended to the rank of Caliph. Now the leader of the Wastewander Bandits, Shahnaz will do anything to ensure his flock survives and that he stays enriched and in power - even on the backs of slaves and having a backstabbing sense of morales. This is exactly why the ruins became the Eastmoon Village; his more open mindedness to any opportunity that fattens his pockets and bolsters his power and/or ego has made sure he'll stop at nothing except for losing his life to achieve his end goals, whatever they might be...

Former Territories

The Noonshade Ruins; once a hub of Wastewander Bandit activity, the Cataclysm tsunami decimated this along with its greater and more inhabited cousin, the Waterspring Field, forcing the surviving Wastewander to reach higher ground - ground which inevitably became a forceful takeover of the Dunemaul occupied Eastmoon Ruins.

 

The Waterspring Field; the heartland of the Gadgetzan goblin's life-giving wells, Caliph Scorpidsting and his foul nomads made their mark in the desert and secured their chances of survival when they committed to a life of bland piracy - so essentially banditry and settlement raiding - capturing the water project the Gadgetzan Water Co. had initiated at the Waterspring Field. Due to not having to search from puddle to oasis for a sustainable drinking source for his bandits, the Wastewander way of life was able to thrive. They were able to settle down more permanently than they ever had when in previous times because the Wastewander had previously squatted in a former Dunemaul ogre mound[14] which agitated his marooned pirates that had come to enjoy the finer tastes in life as sailors on the high seas. Once the waste wandering pirates who were marooned had come to see the life-giving properties of the goblin's water wells - hence their inevitable faction name as the 'Wastewander', a throng of ideas never before thought fathomable when they initially had their boats stolen by their competition, the Southsea Pirates[15]  were birthed... like tinkering on Gadgetzan technology, sewing, blacksmithing, and leathercrafting which became more viable options of daily life. From there on out the Wastewander way of existence was forever altered and the taste for a more stable civilization was wormed into the minds of all of the wretched human nomads who came to call Tanaris, and inevitably Uldum, their home.

 

 When Waterspring Field flooded, when they fled to Eastmoon Ruins, most of their belongings were abandoned... but the things they had come to appreciate in their daily lives were never forgotten, and they vowed to one day parallel the Waterspring Field in its grandeur as an outlaw hideout.

 

 

REFERENCES:
 15.  "When the Southsea pirates arrived and entered into competition with them, they were essentially marooned in Tanaris after their few ships were stolen." (Ask CDev Round III)

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#2 Sashka5337

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Posted 07 July 2018 - 02:52 AM

Here we go again.

DEUS VULT!
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Deus Vult

#3 Excelizor

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Posted 07 July 2018 - 02:58 AM

who's ready for sex slaves?


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c0c82e4208203c353d5330f62b178cb243dd7f8f

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#4 Thadd1an

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Posted 07 July 2018 - 03:00 AM

big elven ass


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#5 edward5337

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Posted 07 July 2018 - 03:02 AM

titus, get the cross... for crucifixion
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✝ Non Nobus Domine. Call the pope! ✝

#6 Slashannemoo

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Posted 07 July 2018 - 03:14 AM

Hello, I couldn't help but notice that you're trying to resurrect that guild, and I would kindly ask you to stop.

No, seriously, stop.

I don't mean to be mean-spirited but let's be real here.

You're a meme.

Your guild is a meme.

Your phase is a meme.

There'll be no quality.

It is vocal, and objective that anything related to Wastewander Caliphate sucks.

Your self-insert lore is objectively bad.

Anyone can respond to this with the same old discussed tropes about phase quality, RP quality, and whatever the fuck. Feel free to.


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#7 Hoxton453

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Posted 07 July 2018 - 03:31 AM


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#8 Riolidan

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Posted 07 July 2018 - 03:58 AM


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jd2HVd.gif

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#9 Voodoo

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Posted 07 July 2018 - 04:13 AM

What they said.

Get lost.


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#10 TheKaldorei1

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Posted 07 July 2018 - 04:46 AM

tanaris humans arent canon

it would take many years for that to happen

fucking muslim wanna be rpers these days


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LMqo1u7.png


#11 WolfT

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Posted 07 July 2018 - 05:15 AM

Hello, I couldn't help but notice that you're trying to resurrect that guild, and I would kindly ask you to stop.

No, seriously, stop.

I don't mean to be mean-spirited but let's be real here.

You're a meme.

Your guild is a meme.

Your phase is a meme.

There'll be no quality.

It is vocal, and objective that anything related to Wastewander Caliphate sucks.

Your self-insert lore is objectively bad.

Anyone can respond to this with the same old discussed tropes about phase quality, RP quality, and whatever the fuck. Feel free to.

I mean I did try to kill some of them, of course I lost though. Going solo into a huge bandit settlement never ends well...Oh well ;)


Characters:

Blackrock Drom Lothmal Fury Warrior 

Orc Lor'gar Lothmal Fury Warrior (Greenskin)


#12 Esadan

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Posted 07 July 2018 - 05:45 AM

NO.


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"Let Euron your servant be born again from the sea as you were.

 

Bless him with salt, bless him stone, bless him with steel.

 

Listen to the waves, listen to the god.

 

He is speaking to us, and he says: 'We shall have no king but Euron Greyjoy'.

 

Let the sea wash your follies and your vanities away.

 

Let the old Euron drown, let his lungs fill with seawater. 

 

Let the fish eat the scales off his eyes.

 

What is dead may never die, but rises again harder and stronger."
 

 


#13 Riolidan

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Posted 07 July 2018 - 05:50 AM

NO.


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jd2HVd.gif

95b4a49aa3.jpg

 


#14 Excelizor

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Posted 07 July 2018 - 06:01 AM

i wonder how many elven sex slaves are already running back to the caliphate

 

fucking die.


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c0c82e4208203c353d5330f62b178cb243dd7f8f

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#15 Wo0d Glue

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Posted 07 July 2018 - 06:05 AM

What kind of pirate would leave the sea to become a landcrab? Blimey, says I...


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Check out The Golden Age, a pirate roleplay guild:
http://rpheaven.org/...ge/#entry134962

Here's a combat system I've made, called Realistic Combat System:
http://rpheaven.org/...-combat-system/

Character biographies:

Spoiler

 

Spoiler


You can usually find me online on the characters Freebooter, The Ugly, Saint-Eyes and DJ Pirate

#16 Doshables

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Posted 07 July 2018 - 06:52 AM

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#17 Ancient of Lore

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Posted 07 July 2018 - 07:02 AM

go back to that murkhole that birthed ur ass

 

last thing we need is more caliphate shenanigans to ruin the rp scene


2cd68583a9f55d8158400df9d4aa6fa9.jpg?wid

 

Main Character:

Vonymir Talneth


#18 Coach

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Posted 07 July 2018 - 07:09 AM

reading those crusade comments made me

Crusaders+absolutely+can+not+give+a+sing


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#19 RoberTheForlorne

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Posted 07 July 2018 - 07:46 AM

jesus fucking christ just stfu, dude.

you are literally scum of the earth.


i am the thiccest

i a m the roy

i am the thiccest of roys.

***

 

Characters:

Collins McOlson - Morley Character, Innkeeper of the Quiver.

Aethelwulf Ice - Bastard and Wannabe Knight of Alterac, following around a girl.

The Smiling Knight - Once, a loyal Soldier of the Dark Lady, now an undead man-killer, out to find a purpose, filled with bloodshed.

Lorik Blightstag - Operation: Conquest version of the Smiling Knight, in the past.

Dogo'vol - Amani Berserker, seeking blood.

Harmonica Black - Enigma. DM Character for Phase. (Link Below)

 

qwe30Ib.png

 


#20 RoberTheForlorne

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Posted 07 July 2018 - 07:47 AM

reading those crusade comments made me

Crusaders+absolutely+can+not+give+a+sing


i am the thiccest

i a m the roy

i am the thiccest of roys.

***

 

Characters:

Collins McOlson - Morley Character, Innkeeper of the Quiver.

Aethelwulf Ice - Bastard and Wannabe Knight of Alterac, following around a girl.

The Smiling Knight - Once, a loyal Soldier of the Dark Lady, now an undead man-killer, out to find a purpose, filled with bloodshed.

Lorik Blightstag - Operation: Conquest version of the Smiling Knight, in the past.

Dogo'vol - Amani Berserker, seeking blood.

Harmonica Black - Enigma. DM Character for Phase. (Link Below)

 

qwe30Ib.png