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@  dr3ad : (10 August 2018 - 07:44 PM)

RPH: Battle for Azeroth + New Project (must read). View here.

@  dr3ad : (18 July 2018 - 11:31 PM)

If you're getting BLZ51900002 error change your DNS server settings to google's 8.8.8.8 (if you dont know how to do this google it)

@  dr3ad : (04 July 2018 - 10:37 AM)

Fixed issue where some members would get "You're not allowed to visit this community" error

@  dr3ad : (30 June 2018 - 06:19 PM)

Added commands .gob massmove #EntryID #Distance #f/l/w/d/u & .gob massrel #EntryID #Distance #f/l/w/d/u (those two commands move all entries in specified direction, as well as .aura list which displays all "hidden" auras on the character

@  dr3ad : (27 June 2018 - 08:53 PM)

Added new commands .gob massreplace #EntryID #NewEntryID and .gob massscale #EntryID #Scale

@  dr3ad : (18 June 2018 - 03:21 PM)

Donator Extended rank has been changed a bit. Read more here.

@  dr3ad : (07 June 2018 - 10:24 PM)

RPHLite AddOn is now available for download, it's a must have addon and will ship with RPHTiny client by default from now on. Read more here.

@  dr3ad : (31 May 2018 - 02:35 PM)

New reward Book Forge has been added! Read more here.

@  dr3ad : (20 May 2018 - 10:53 PM)

You can get notified when player joins the phase if you're phase owner or have a rank. While having permission you can toggle messages with .toggleph

@  dr3ad : (20 May 2018 - 10:53 PM)

You can now auto promote players that join the phase with .ph auto #RankID command

@  dr3ad : (16 May 2018 - 11:52 PM)

.phase inplace command has been added that skips phase starting location (leaves you in place), however requires phase rank to use

@  dr3ad : (07 May 2018 - 09:53 AM)

Starting Area Contest has started and will last until 17th of May! View topic here.

@  dr3ad : (28 March 2018 - 08:57 AM)

Getting coins voting at XtremeTop100 fixed. Many additions to NPC Scripting. Check changelog.

@  dr3ad : (18 February 2018 - 06:31 PM)

Some NPC Script updates. Addition of Target Type "NPC with specific GUID" and Action "Pause Waypoint Movement", so now the scripts can finally target specific npc based on guid

@  dr3ad : (06 February 2018 - 04:29 PM)

Reminder that you can now chose in Rank Manager whether player can only manipulate (e.g delete) his own gobs/npcs. Phase owner can now also change color of specific phase ranks a.k.a name color in .ph ann

@  dr3ad : (25 December 2017 - 10:52 PM)

NPC scripts now work in all phases that you own, additionally phase ranks now contain "Can Use NPC Scripting" option, so everyone who has Scripting perk can now promote people and let them help with scripting the phase

@  dr3ad : (04 December 2017 - 06:19 PM)

You can now browse already made NPC Templates and use their items while making a new NPC Template!

@  dr3ad : (02 December 2017 - 06:39 PM)

New command: .phase playlist #SoundID #LengthOfASongInSeconds will let you make phase playlists e.g 10 songs that will keep playing on loop from 1-10 and repeat. Every consecutive command use the song is added to the list. Use .phase pl clear to clear the playlist

@  dr3ad : (28 November 2017 - 10:49 PM)

Server is online!

@  dr3ad : (28 November 2017 - 07:50 PM)

Server is restarting and will be up in a couple of minutes as soon as phase cleanup is done!


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BFA Announcement + New Project


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71 replies to this topic

#61 Dudaramos

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Posted 18 August 2018 - 06:55 AM

Hello everyone, 

 

This is an official announcement from RPH before BFA hits the official realm.  We will indeed be updating to Battle For Azeroth not long after it's officially released.

Nothing needs to be done to your client just yet.

Once we begin preparations for the BFA RPH launch a new topic will be posted so stay tuned.

As always, everything you've built/spawned will remain just like we've done it in the last 10 years.

 

 

WHAT'S NEW

 

Recently we decided to start a new project parallel with RPH due to massive interest of the players and due to the fact that every tool on RPH can perfectly be reused to create something even greater. All development put into RPH can be copy pasted onto this new project due to the similar nature.

We are making a new server (with its own domain, website and separate from RPH) where phases from RPH will be leveling areas. Over the course of several years our database has reached over 20 million gameobjects -- years of effort if you compare it to retail which only has less than 100,000. This means there could be enough leveling "roads" for  1000 levels.

Interesting part of this project is that we will use zones that have been built in all these years and allow players to actually walk trough them and level while fighting scripted custom NPCs in these zones.

We need your help in deciding which phases to put in from our database aswell as use existing tools such as NPC forge and Scripts to populate the areas. Note that all the perks, tools, donation/voting rewards present on RPH will be available to leveling road designers when playing on new server.

 

THE IDEA

 

No other private server ever had ability to let players themselves script NPCs and create leveling roads. But since we can reuse powerful web tools that have been made for RPH this collective scripting becomes easy. So players would spawns NPCs, script them, add drops, make quests and etc in their own phase and once checked by admin phase would be transferred to Main Phase where real players play and kill NPCs for experience like on retail. Real players will not have GM commands, so this is intended to be just like any other pve/pvp fun server with the addition of the other side -- players who make leveling zones.

Difference between RPH and the upcoming server is that new project focuses more on combat (pvp,pve) so all classes and class spells work, aiding in much smoother combat. Additionally, designers might have access to features such as Quest Maker and other web tools will be added for further leveling road perfectioning. So far all classes work including demon hunters, so unlike RPH's combat system we will see flawless combat. Furthermore, we're making the possibility of custom NPCs to walk across custom build cities  possible and not just bug and fall through.

 

 

Our team is willing to reward every single of you that contribute in making this project come true both with RPH rewards and on the future server. We believe this is something very big for entire wow private server community. The rewards will be very generous and if you are willing to contribute then join new project's Discord below:

 attachicon.gifdiscord-new-logo.png Join our new server's discord here 

I have a question. Upon release of BFA RPH, are you going to be releasing a non-CDN client as well, maybe for people who are worried about the potential dangers of CDN patching? 


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#62 dr3ad

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Posted 18 August 2018 - 10:37 AM

I have a question. Upon release of BFA RPH, are you going to be releasing a non-CDN client as well, maybe for people who are worried about the potential dangers of CDN patching? 

theres no danger, how can it be danger if blizzard is using it?



#63 Strathford

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Posted 18 August 2018 - 04:26 PM

I guess this means I'll never get the answer to the question I've asked twice.

 

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#64 Dudaramos

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Posted 18 August 2018 - 07:31 PM

theres no danger, how can it be danger if blizzard is using it?

CDN patching allows whoever operates the CDN to input content into the clients - and such content can be things like malware. I'm not saying it *has* to be malware, but that is a very definite opportunity.

 

Some people might be cautious of CDN patching for that reason, so I was just wondering if you might keep the clients we have now, as a sort-of alternative for people who might not be into that. It sacrifices content, but some would likely take it anyhow.

Not saying you or Goudy have any malicious intentions, by the way! I'm just voicing a reason as to why some might not want CDN stuff.


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#65 dr3ad

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Posted 18 August 2018 - 07:42 PM

CDN patching allows whoever operates the CDN to input content into the clients - and such content can be things like malware. I'm not saying it *has* to be malware, but that is a very definite opportunity.

 

Some people might be cautious of CDN patching for that reason, so I was just wondering if you might keep the clients we have now, as a sort-of alternative for people who might not be into that. It sacrifices content, but some would likely take it anyhow.

Not saying you or Goudy have any malicious intentions, by the way! I'm just voicing a reason as to why some might not want CDN stuff.

nah only wow verified file types can be sent over cdn... u really think someone could send anything else other than wow files lol



#66 Grumr

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Posted 18 August 2018 - 11:04 PM

HOOOOOOOOW long we must wait im hyped ass fuck  :punk:  :punk:  :punk:  :punk:


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#67 Kori

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Posted Yesterday, 12:34 AM

What will the process be regarding the CDN Patching?

Verification process; submit and mod review for content approval?


Can I add vulpera cock patch


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#68 Jelly

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Posted Yesterday, 02:57 AM

Can I add vulpera cock patch
 

Get some help.
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#69 Voodoo

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Posted Yesterday, 06:15 AM

Someone will inevitably add something like that, have no doubt.



#70 Koltira Deathweaver

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Posted Yesterday, 08:58 PM

How long will it take for this, Dr3?


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#71 Cringemaster

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Posted Yesterday, 11:16 PM

For the new server, I'd say probably several months, maybe even a year.

 

For bfa to upload on to RPH, I'm not sure as according to some people Dr3d said it would be soon after the release of bfa on retail but others say it will be several months as is the norm.



#72 Chef

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Posted Today, 12:33 AM

I'm going to assume the BFA upgrade will be about the same length of time as was the WoD > Legion upgrade? So 2-3 months if I'm not mistaken?


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