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@  dr3ad : (20 May 2018 - 10:53 PM)

You can get notified when player joins the phase if you're phase owner or have a rank. While having permission you can toggle messages with .toggleph

@  dr3ad : (20 May 2018 - 10:53 PM)

You can now auto promote players that join the phase with .ph auto #RankID command

@  dr3ad : (16 May 2018 - 11:52 PM)

.phase inplace command has been added that skips phase starting location (leaves you in place), however requires phase rank to use

@  dr3ad : (07 May 2018 - 09:53 AM)

Starting Area Contest has started and will last until 17th of May! View topic here.

@  dr3ad : (28 March 2018 - 08:57 AM)

Getting coins voting at XtremeTop100 fixed. Many additions to NPC Scripting. Check changelog.

@  dr3ad : (18 February 2018 - 06:31 PM)

Some NPC Script updates. Addition of Target Type "NPC with specific GUID" and Action "Pause Waypoint Movement", so now the scripts can finally target specific npc based on guid

@  dr3ad : (06 February 2018 - 04:29 PM)

Reminder that you can now chose in Rank Manager whether player can only manipulate (e.g delete) his own gobs/npcs. Phase owner can now also change color of specific phase ranks a.k.a name color in .ph ann

@  dr3ad : (25 December 2017 - 10:52 PM)

NPC scripts now work in all phases that you own, additionally phase ranks now contain "Can Use NPC Scripting" option, so everyone who has Scripting perk can now promote people and let them help with scripting the phase

@  dr3ad : (04 December 2017 - 06:19 PM)

You can now browse already made NPC Templates and use their items while making a new NPC Template!

@  dr3ad : (02 December 2017 - 06:39 PM)

New command: .phase playlist #SoundID #LengthOfASongInSeconds will let you make phase playlists e.g 10 songs that will keep playing on loop from 1-10 and repeat. Every consecutive command use the song is added to the list. Use .phase pl clear to clear the playlist

@  dr3ad : (28 November 2017 - 10:49 PM)

Server is online!

@  dr3ad : (28 November 2017 - 07:50 PM)

Server is restarting and will be up in a couple of minutes as soon as phase cleanup is done!

@  dr3ad : (28 November 2017 - 07:19 PM)

Gameobject cleanup will take place soon, all accounts inactive more than 6 months will have their character's phases deleted as we're reaching 15 millions gobjects mark!

@  dr3ad : (21 November 2017 - 04:27 PM)

New command: .gob near will list Top 10 Closest gameobjects and their guids/scales

@  dr3ad : (19 November 2017 - 01:56 PM)

New command: .gob state 0 3 will activate gameobjects such as doors permanently.

@  dr3ad : (25 October 2017 - 07:31 PM)

New commands .phase history and .phase capacity have been added! Check Changelog for more info.

@  dr3ad : (06 October 2017 - 07:52 AM)

Issue with server restarter has been fixed. Server is online.

@  dr3ad : (01 September 2017 - 01:11 PM)

Xtremetop100 voting will now properly award silver coins.

@  dr3ad : (13 August 2017 - 10:26 PM)

A couple of new things were added. Read more here.

@  dr3ad : (12 August 2017 - 12:26 PM)

If you had issues connecting with RPHTiny (such as CDN error) please re-download RPHTiny, all issues have been fixed!


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Certain GOBs not appearing in my phase.


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8 replies to this topic

#1 Riolidan

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Posted 13 December 2016 - 04:14 PM

As the title suggests, certain gobs won't appear in my phase. The objects can be selected and can be deleted, but spawning them in makes them invisible. Is this a known bug? I have a fully downloaded client and it's sort've annoying to have to replace some of this stuff since objects -inside- the house (The house being BE House (PATCH INTERIOR) that is) didn't go away. So, is this an intended change when we swtiched to Legion? Or a bug that will be fixed. Thanks for your time.


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#2 wgscarletrose

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Posted 13 December 2016 - 04:25 PM

The objects can be selected and can be deleted

You're having the opposite problem I am. I have both Garden Archway [Patch] gobs that are invisible but can be selected, but not found when trying to delete 



#3 Clara

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Posted 13 December 2016 - 04:35 PM

I've noticed some of the same within my phase. orcclans_campfire seems to be invisible, but still there. It's unfortunate because that object is one of the key things I use to add lighting to my builds. 



#4 wgscarletrose

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Posted 13 December 2016 - 04:43 PM

I've noticed some of the same within my phase. orcclans_campfire seems to be invisible, but still there. It's unfortunate because that object is one of the key things I use to add lighting to my builds. 

If that fire is gone, try '.lo ob stave_2h_flaming'. it generates light at the cost of a little green orb, when scaled down to .001. The orb is extremely easy to hide.



#5 Clara

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Posted 13 December 2016 - 04:44 PM

If that fire is gone, try '.lo ob stave_2h_flaming'. it generates light at the cost of a little green orb, when scaled down to .001. The orb is extremely easy to hide.

got it, thank you



#6 wgscarletrose

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Posted 13 December 2016 - 04:46 PM

thank you

No problem. 



#7 Riolidan

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Posted 13 December 2016 - 06:04 PM

It's extremely frustrating because those houses have a ton of little objects in them that I painstakingly placed down over hours. I hope its just a bug that makes them invis, it'll really suck to restart all that stuff.


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#8 Appah

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Posted 09 January 2017 - 07:33 PM

I feel you Riolidan. 'Few' WOLTK houses are 'gone', among other things.  And they have lots of tiny decorations.

@dr3ad

Is there any ETA for the bug fix or trick(s) or possible suggestions how to 'get around' the invis objects?



#9 Zuja

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Posted 13 January 2017 - 01:47 PM

I also have this problem. I try to place down druid beds from the Legion expansion (ID's: 1502387 and 1502388) and I just can not see them. I can select and delete, though. Invisible beds :< And they are the prettiest for 'em druids, too!