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@  dr3ad : (01 September 2017 - 01:11 PM)

Xtremetop100 voting will now properly award silver coins.

@  dr3ad : (13 August 2017 - 10:26 PM)

A couple of new things were added. Read more here.

@  dr3ad : (12 August 2017 - 12:26 PM)

If you had issues connecting with RPHTiny (such as CDN error) please re-download RPHTiny, all issues have been fixed!

@  dr3ad : (04 August 2017 - 12:44 AM)

Server is online! There was a minor issue with server startup that caused it to stay offline, all back on track now though!

@  dr3ad : (29 July 2017 - 05:24 PM)

Fixed despawning of gobjects happening with .gob tele command! Also Gobject List is now available in account panel where you can edit signs & other gobs.

@  dr3ad : (26 July 2017 - 11:01 PM)

New command: .char create #className => allows you to have unlimited characters on the account by bypassing client restrictions! Example usage: .char create druid

@  dr3ad : (24 July 2017 - 12:55 PM)

Fixed "Announce spam" ban bug that happened to few people, everything's good now.

@  dr3ad : (24 July 2017 - 12:01 AM)

New Starting Location Contest is up & running, read more here!

@  dr3ad : (22 July 2017 - 06:14 PM)

New command: .phase time day/night/number of hours will let you set time of the day of your phase or move the specific amount of hours forward in time!

@  dr3ad : (21 July 2017 - 08:05 PM)

.char custom is back! .gob undo now also accepts number as parameter i.e .gob undo 5 to specify amount of gameobjects to delete up to 10/100 depending on rank

@  dr3ad : (21 July 2017 - 01:43 AM)

New command: .guild rename "OldName" "NewName"

@  dr3ad : (19 July 2017 - 02:33 PM)

New command: .glist [full] which works the same as .rp list except it is for guilds!

@  dr3ad : (18 July 2017 - 01:24 PM)

New commands: .phase sayrange, .phase yellrange, .phase emoterange => decides the range of respective /say, /yell & /emote messages. Useful in small phases so one group of people doesn't see emotes and chat messages of other people

@  dr3ad : (14 July 2017 - 06:24 PM)

Commands .gob del, .gob select, .npc del now accept GUID as parameter so you can target specific gameobjects

@  dr3ad : (13 July 2017 - 06:43 PM)

New command: .gob tele which transforms any Sign gameobject into a clickable teleport (current position is taken as destination)

@  dr3ad : (12 July 2017 - 11:18 PM)

New command: .lookup skybox => .phase skybox is now also redesigned and accepts 7k more skyboxes that persist and all new-joining players will have it as well

@  dr3ad : (12 July 2017 - 02:59 PM)

New commands: .gobject clone (retains scale + rotation), .gobject angle (allows you to set rotation as seen in .gob select)

@  dr3ad : (09 July 2017 - 07:37 PM)

New commands: .phase whitelist command & .phase whitelist spell => Read more in changelog

@  dr3ad : (28 June 2017 - 07:36 PM)

Adding shirt item now works in NPC Templates. Also 2 new commands were implemented: .gob move & .gob rel

@  dr3ad : (25 June 2017 - 06:07 PM)

Phase ranks are now editable.


Photo

Certain GOBs not appearing in my phase.


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8 replies to this topic

#1 Riolidan

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Posted 13 December 2016 - 04:14 PM

As the title suggests, certain gobs won't appear in my phase. The objects can be selected and can be deleted, but spawning them in makes them invisible. Is this a known bug? I have a fully downloaded client and it's sort've annoying to have to replace some of this stuff since objects -inside- the house (The house being BE House (PATCH INTERIOR) that is) didn't go away. So, is this an intended change when we swtiched to Legion? Or a bug that will be fixed. Thanks for your time.


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#2 wgscarletrose

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Posted 13 December 2016 - 04:25 PM

The objects can be selected and can be deleted

You're having the opposite problem I am. I have both Garden Archway [Patch] gobs that are invisible but can be selected, but not found when trying to delete 



#3 Clara

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Posted 13 December 2016 - 04:35 PM

I've noticed some of the same within my phase. orcclans_campfire seems to be invisible, but still there. It's unfortunate because that object is one of the key things I use to add lighting to my builds. 



#4 wgscarletrose

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Posted 13 December 2016 - 04:43 PM

I've noticed some of the same within my phase. orcclans_campfire seems to be invisible, but still there. It's unfortunate because that object is one of the key things I use to add lighting to my builds. 

If that fire is gone, try '.lo ob stave_2h_flaming'. it generates light at the cost of a little green orb, when scaled down to .001. The orb is extremely easy to hide.



#5 Clara

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Posted 13 December 2016 - 04:44 PM

If that fire is gone, try '.lo ob stave_2h_flaming'. it generates light at the cost of a little green orb, when scaled down to .001. The orb is extremely easy to hide.

got it, thank you



#6 wgscarletrose

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Posted 13 December 2016 - 04:46 PM

thank you

No problem. 



#7 Riolidan

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Posted 13 December 2016 - 06:04 PM

It's extremely frustrating because those houses have a ton of little objects in them that I painstakingly placed down over hours. I hope its just a bug that makes them invis, it'll really suck to restart all that stuff.


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#8 Appah

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Posted 09 January 2017 - 07:33 PM

I feel you Riolidan. 'Few' WOLTK houses are 'gone', among other things.  And they have lots of tiny decorations.

@dr3ad

Is there any ETA for the bug fix or trick(s) or possible suggestions how to 'get around' the invis objects?



#9 Zuja

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Posted 13 January 2017 - 01:47 PM

I also have this problem. I try to place down druid beds from the Legion expansion (ID's: 1502387 and 1502388) and I just can not see them. I can select and delete, though. Invisible beds :< And they are the prettiest for 'em druids, too!