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@  dr3ad : (24 July 2017 - 12:55 PM)

Fixed "Announce spam" ban bug that happened to few people, everything's good now.

@  dr3ad : (24 July 2017 - 12:01 AM)

New Starting Location Contest is up & running, read more here!

@  dr3ad : (22 July 2017 - 06:14 PM)

New command: .phase time day/night/number of hours will let you set time of the day of your phase or move the specific amount of hours forward in time!

@  dr3ad : (21 July 2017 - 08:05 PM)

.char custom is back! .gob undo now also accepts number as parameter i.e .gob undo 5 to specify amount of gameobjects to delete up to 10/100 depending on rank

@  dr3ad : (21 July 2017 - 01:43 AM)

New command: .guild rename "OldName" "NewName"

@  dr3ad : (19 July 2017 - 02:33 PM)

New command: .glist [full] which works the same as .rp list except it is for guilds!

@  dr3ad : (18 July 2017 - 01:24 PM)

New commands: .phase sayrange, .phase yellrange, .phase emoterange => decides the range of respective /say, /yell & /emote messages. Useful in small phases so one group of people doesn't see emotes and chat messages of other people

@  dr3ad : (14 July 2017 - 06:24 PM)

Commands .gob del, .gob select, .npc del now accept GUID as parameter so you can target specific gameobjects

@  dr3ad : (13 July 2017 - 06:43 PM)

New command: .gob tele which transforms any Sign gameobject into a clickable teleport (current position is taken as destination)

@  dr3ad : (12 July 2017 - 11:18 PM)

New command: .lookup skybox => .phase skybox is now also redesigned and accepts 7k more skyboxes that persist and all new-joining players will have it as well

@  dr3ad : (12 July 2017 - 02:59 PM)

New commands: .gobject clone (retains scale + rotation), .gobject angle (allows you to set rotation as seen in .gob select)

@  dr3ad : (09 July 2017 - 07:37 PM)

New commands: .phase whitelist command & .phase whitelist spell => Read more in changelog

@  dr3ad : (28 June 2017 - 07:36 PM)

Adding shirt item now works in NPC Templates. Also 2 new commands were implemented: .gob move & .gob rel

@  dr3ad : (25 June 2017 - 06:07 PM)

Phase ranks are now editable.

@  dr3ad : (23 June 2017 - 08:57 AM)

Command .phase delete & ability to view phase logs (in account panel) has been added!

@  dr3ad : (21 June 2017 - 05:37 PM)

RPHTiny has been updated to fix E_NOT_AVAILABLE error! http://rpheaven.org/RPHTinyLegion.7z

@  dr3ad : (09 June 2017 - 04:28 PM)

Fixed vendor creation in NPC forge, make sure to ctrl + f5 to refresh page

@  dr3ad : (05 June 2017 - 08:09 AM)

Server is online.

@  dr3ad : (04 June 2017 - 04:42 PM)

Make sure to read topic on recent updates http://rpheaven.org/...002-big-update/

@  dr3ad : (12 May 2017 - 09:28 AM)

Server is online again!


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WMV frustration


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7 replies to this topic

#1 Scarlene

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Posted 01 January 2017 - 07:15 AM

My WMV isn't working, here's my log. 

01:14:09: Starting:
World of Warcraft Model Viewer v0.7.0.4 (Bouncing Baracuda) Windows 64-bit
 
 
01:14:09: Initializing Objects...
01:14:09: Creating Anim Control...
01:14:09: Creating Char Control...
01:14:09: Creating Light Control...
01:14:09: Creating Model Control...
01:14:09: Creating Settings Control...
01:14:09: Creating Model Bank Control...
01:14:09: Creating Model Opened...
01:14:09: Creating Model Export Options Control...
01:14:09: Creating OpenGL Canvas...
01:14:09: Initiating OpenGL...
01:14:11: Info: GLEW successfully initiated.
 
01:14:11: Video Renderer: GeForce GTX 560/PCIe/SSE2
01:14:11: Video Vendor: NVIDIA Corporation
01:14:11: Driver Version: 4.5.0 NVIDIA 369.09
01:14:11: Support wglPixelFormat: true
01:14:11: Support Texture Compression: true
01:14:11: Support Multi-Textures: true
01:14:11: Support Draw Range Elements: true
01:14:11: Support Vertex Buffer Objects: true
01:14:11: Support Point Sprites: true
01:14:11: Support Pixel Shaders: true
01:14:11: Support Vertex Shaders: true
01:14:11: Support GLSL: true
01:14:11: Support Anti-Aliasing: true
01:14:11: Support Pixel Buffer Objects: true
01:14:11: Support Frame Buffer Objects: true
01:14:11: Support Non-Power-of-Two: true
01:14:11: Support Rectangle Textures: true
01:14:11: Support OpenGL 2.0: true
01:14:11: Max Rectangle Texture Size Supported: 16384
01:14:11: Max Texture Size Supported: 16384
 
01:14:11: Creating OpenGL Canvas...
01:14:11: Initiating OpenGL...
01:14:11: Loading Session settings from: C:\Program Files\World of Warcraft Model Viewer\userSettings\Config.ini
 
01:14:11: Initializing File Menu...
01:14:11: Initializing GUI Docking.
01:14:11: Setting OpenGL render state...
01:14:11: Max Lights used: 4
01:14:11: Info: GUI Layout loaded from previous session.
01:14:11: WoW Model Viewer successfully loaded!
----
 
01:14:53: World of Warcraft Data Directory Not Found. Returned GamePath: C:\Users\Media\Desktop\RPHTiny\Data\

 


#2 William Leonard

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Posted 01 January 2017 - 08:42 AM

Did you try running it without WoW open? Is it the latest working version? Is your WoW client FULLY downloaded?

#3 wgscarletrose

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Posted 01 January 2017 - 07:58 PM

01:14:53: World of Warcraft Data Directory Not Found. Returned GamePath: C:\Users\Media\Desktop\RPHTiny\Data\

First off, here's your problem. try moving your WoW Directory to something like 'C:\Games'.

Anything under the 'Users' folder in Windows is quite heavily protected in Read-Only mode. 

Second;

Did you try running it without WoW open?

And third;

Is your WoW client FULLY downloaded?
 

#4 Bloodjaw

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Posted 02 January 2017 - 07:03 AM

It won't work with RPHTiny, i've tried every method. You should get the Battle Net launcher and get a retail version from there, latest update. It'll work then but make sure to have Battle Net launcher closed while doing it. Also, make sure your Battle Net Retail Version is Fully Downloaded and updated.

Edit: For the retail version, you literally don't even need to pay, just get the Trial version of WoW :P


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#5 Scarlene

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Posted 07 January 2017 - 06:58 PM

I know, my problem is that when I try redirecting it, it does nothing. Just closes, open it back up, says it's directed to RPHtiny again. 
My live wow is fully installed
I have tried it without WoW open.



#6 Scarlene

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Posted 11 January 2017 - 05:33 PM

bump



#7 Scarlene

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Posted 13 January 2017 - 11:31 PM

bump



#8 Illyriel

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Posted 24 February 2017 - 11:52 AM

I'm suffering from this same problem as well. I installed the model viewer after downloading RPH client and tried to redirect WMV to read the game data from the retail version of the game. Nothing happens, it automatically tries to fetch the data from RPH folder. I've tried changing the path on WMV itself and by editing the config file, but changes right back when I restart the program.