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@  dr3ad : (01 February 2017 - 01:16 PM)

You can now automatically get first available Entry ID during the creation process in both Weapon & Armor forges!

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Server is back online. There were some issues that made login server not restart which should be fixed now.

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The server is back online and the overflow preventing server from starting up has been fixed!

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More than 300+ tile gameobjects have been added with which you can build custom floors & walls! Read the full thread here!

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Server stability has been increased to some extent. Players are invited to report known bugs & crashes!

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@  dr3ad : (09 December 2016 - 05:41 AM)

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Npc scripting in other phases


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16 replies to this topic

#1 Ceri

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Posted 11 January 2017 - 07:00 PM

This wont help many because not everyone has npc scripting.

 

But I think it's pointless to block me from making my npc have a script in a phase I do not own.


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#2 Ark

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Posted 11 January 2017 - 07:19 PM

I understand /why/ it was implemented, however I think it would be neat to make an extra feature where if you have certain ranks within other peoples' phases you'd be able to assign scripts to also work on those phases as well. So like Officers+ rank (having the ability to ban from phase for example) would also enable scripts to work within that phase.


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#3 Ceri

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Posted 11 January 2017 - 07:50 PM

Err, why?

 

You still need to own the npc, and someone has to place it in the phase. I do not see how it can be abused.


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#4 wgscarletrose

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Posted 11 January 2017 - 09:27 PM

I do not see how it can be abused.
 

Say there

say there's a guild officer that is about to go down and he wants to do some damage. Scripts can lag out a phase and crash those involved.

(unless I'm totally wrong)


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#5 Ceri

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Posted 11 January 2017 - 09:31 PM

 

Say there

say there's a guild officer that is about to go down and he wants to do some damage. Scripts can lag out a phase and crash those involved.

(unless I'm totally wrong)

 

An officer might also kick most people from the guild, remove half of the phase's gobjects etc

I do not see how this would be a huge difference.


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#6 Heliocratic

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Posted 11 January 2017 - 11:06 PM

Ceri has a point, I can understand too why this restriction was implemented, to prevent abuse, but if a guild officer really wanted to do damage and had building permissions, he could simply start deleting objects and kicking people from the phase/guild.

 

The spawning of NPCs with scripts should just be tied to building permissions.



#7 Antonius Augury

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Posted 12 January 2017 - 12:22 AM

the restriction was more likely implemented so that one person can't donate for the perk then single-handedly script everyone's NPCs and make donating for the perk obsolete


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#8 Ceri

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Posted 12 January 2017 - 12:24 AM

But NPC scripting is also a voting reward, not a donator only perk.


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#9 Antonius Augury

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Posted 12 January 2017 - 06:39 AM

the restriction was more likely implemented so that one person can't vote for the perk then single-handedly script everyone's NPCs and make voting for the perk obsolete

 

point still stands


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#10 Nortwin

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Posted 12 January 2017 - 12:34 PM

look at npc template
you can only use custom displayids for your own NPCs
same reason mentioned above, it's to keep people from exploiting the reward

 

just go vote


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#11 Ceri

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Posted 12 January 2017 - 03:20 PM

@Antonius Augury

You have not read my suggestion correctly.

I am not saying you should be able to script other people's npcs.

@Nortwin

There is a huge difference between what you are saying and what I am suggesting.

I am not saying that you should be able to script other people's NPCS. That would get abused AF.

I am saying your scripts on YOUR npcs should be able to get working in other phase. Not only does your NPC have to get spawned, you also have to specify which phase in the scripting.

 

 

 

ALSO

The gossip perk can be created for other phases, why is that?

The no-cd perk work in any phase

You can create items for others (donator perk since it's free for them)

 

Why would other perks be different?


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#12 Antonius Augury

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Posted 12 January 2017 - 03:41 PM

so in your suggestion, what is stopping me from just making a bunch of NPC scripts for people and letting them spawn them in their phase, and thus making it redundant for them to vote or donate for the reward?

 

alternatively, what's stopping me from just creating a shared account with npc scripting that my friends and I can all use for all our different phases across all of our accounts?


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#13 Ceri

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Posted 12 January 2017 - 03:52 PM

@Antonius Augury

1. Nothing, but realistically speaking no one will willingly make and script a lot of npcs for others all the time due the boring process. This will only happen within guilds (or close friends, but I think that's not realistic to expect of the average player), and I do not see the problem with people in a guild working together to make a good phase.

The issue here is that, I, as a builder who has the script perk, cannot use it in a guild I am in, because I do not own the phase. This is just annoying, it's rather common for the GM to not be the main builder from my experience.

 

2. That would be nasty abuse. However, this is a somewhat rare scenario. I think it will do more good than harm.

 

And I could make an NPC and add Gossip, that's fine. But no scripting, because reasons.


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#14 Antonius Augury

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Posted 12 January 2017 - 03:55 PM

but building is free, NPC scripting isn't. if you have the foresight to see that the GM often isn't the builder, then why didn't you build it in your phase to begin with? if the GM wants NPC scripting that bad, or if anyone else does, you can either jointly donate for it, or they can donate for it themselves. there's already enough item abuse as it is


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#15 Ceri

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Posted 12 January 2017 - 04:04 PM

1. The IC leader is mostly the GM, often happens that he or she is not the best builder.

2. The guild may already have a base (even if it's not well done) so switching phase entirely may be taking a step backwards, it would be better to improve the existing phase.

 

So the only work-around would be to make the base from scratch in my own phase.

Yeah that seems totally reasonable.

Just to add scripts.


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#16 Antonius Augury

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Posted 12 January 2017 - 04:14 PM

so then let's also potentially deny the server of future donations and votes (which indirectly denies donations and a growing playerbase) so that a handful of people can share a perk

 

seems fair


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#17 just 'Neth'

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Posted 12 January 2017 - 11:39 PM

you realize you can also just make items for other people?

you can also make NPCs for other people with added gossips.

 

I don't really see why it'd have a huge impact anyway. I don't think anyone's gonna sit down and do 100 NPCs with complicated scripts for every single guild/guild member just like every donator isn't making items for everyone all the time.

 

I personally think it's a little bit sad that you can't bring your NPCs to other phases with their scripts to implement certain systems linked with their gossips, which work. (right?)
Just my two cents.

 

EDIT: If it really comes down to the server rep/donations, there could be a like an additional VP cost or something for enabling NPC scripts in other phases. I wouldn't mind that.

shut up and take my money lol