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@  dr3ad : (20 October 2018 - 03:52 PM)

Fixed the annoying downtime that would happen quite often. Server restarter is now working at 100% again

@  dr3ad : (09 October 2018 - 07:06 PM)

Fixed all client related Connection Issues & Errors. Just run .exe again

@  dr3ad : (15 September 2018 - 01:07 AM)

IMPORTANT ANNOUNCEMENT: For everyone having connection issues please redownload client from here!

@  dr3ad : (29 August 2018 - 07:05 PM)

Fixed all of the voting sites, now you can earn up to (3x3)x2 = 18 silver coins per day!!!

@  dr3ad : (10 August 2018 - 07:44 PM)

RPH: Battle for Azeroth + New Project (must read). View here.

@  dr3ad : (18 July 2018 - 11:31 PM)

If you're getting BLZ51900002 error change your DNS server settings to google's 8.8.8.8 (if you dont know how to do this google it)

@  dr3ad : (04 July 2018 - 10:37 AM)

Fixed issue where some members would get "You're not allowed to visit this community" error

@  dr3ad : (30 June 2018 - 06:19 PM)

Added commands .gob massmove #EntryID #Distance #f/l/w/d/u & .gob massrel #EntryID #Distance #f/l/w/d/u (those two commands move all entries in specified direction, as well as .aura list which displays all "hidden" auras on the character

@  dr3ad : (27 June 2018 - 08:53 PM)

Added new commands .gob massreplace #EntryID #NewEntryID and .gob massscale #EntryID #Scale

@  dr3ad : (18 June 2018 - 03:21 PM)

Donator Extended rank has been changed a bit. Read more here.

@  dr3ad : (07 June 2018 - 10:24 PM)

RPHLite AddOn is now available for download, it's a must have addon and will ship with RPHTiny client by default from now on. Read more here.

@  dr3ad : (31 May 2018 - 02:35 PM)

New reward Book Forge has been added! Read more here.

@  dr3ad : (20 May 2018 - 10:53 PM)

You can get notified when player joins the phase if you're phase owner or have a rank. While having permission you can toggle messages with .toggleph

@  dr3ad : (20 May 2018 - 10:53 PM)

You can now auto promote players that join the phase with .ph auto #RankID command

@  dr3ad : (16 May 2018 - 11:52 PM)

.phase inplace command has been added that skips phase starting location (leaves you in place), however requires phase rank to use

@  dr3ad : (07 May 2018 - 09:53 AM)

Starting Area Contest has started and will last until 17th of May! View topic here.

@  dr3ad : (28 March 2018 - 08:57 AM)

Getting coins voting at XtremeTop100 fixed. Many additions to NPC Scripting. Check changelog.

@  dr3ad : (18 February 2018 - 06:31 PM)

Some NPC Script updates. Addition of Target Type "NPC with specific GUID" and Action "Pause Waypoint Movement", so now the scripts can finally target specific npc based on guid

@  dr3ad : (06 February 2018 - 04:29 PM)

Reminder that you can now chose in Rank Manager whether player can only manipulate (e.g delete) his own gobs/npcs. Phase owner can now also change color of specific phase ranks a.k.a name color in .ph ann

@  dr3ad : (25 December 2017 - 10:52 PM)

NPC scripts now work in all phases that you own, additionally phase ranks now contain "Can Use NPC Scripting" option, so everyone who has Scripting perk can now promote people and let them help with scripting the phase


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Objects, or terrain? Please help.

terrain object gobject gameobject help

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6 replies to this topic

#1 wartooths

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Posted 11 April 2018 - 09:35 PM

Right so, the grass/plants that move when you walk through them (they seem to have collision but you can walk through them, they just part or shift away as you move through them, they don't stop you from moving) are something I've always wanted to use in a phase, but I cannot find them for the life of me. I don't know if they're just part of the terrain of an area, or if they're really objects I can track down and use. Someone, please please tell me. And if they are objects, what are they called? I've tried looking up "grass"/"terrain"/"flowers" etc and no cigar.


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#2 TheKaldorei1

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Posted 11 April 2018 - 10:49 PM

tallgrass

 is what ur looking for i think

try somethn like 6sm_tallgrass, 6tj_tallgrass, 6td_tallgrass

some examples xd


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#3 wartooths

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Posted 11 April 2018 - 10:56 PM

tallgrass

 is what ur looking for i think

try somethn like 6sm_tallgrass, 6tj_tallgrass, 6td_tallgrass

some examples xd

Nope, that's not it either. I'm talking about the stuff that MOVES when you WALK THROUGH IT.


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#4 Jelly

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Posted 12 April 2018 - 01:25 AM

I think this would be much more easy to answer if there was a Screenshot or Image of what you're talking about if you can look for it in a phase



#5 Enlightened Student

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Posted 12 April 2018 - 02:17 AM

Believe that's most likely something game-related and doesn't go with the objects you spawn, as much as one would like to. I know what you're speaking of.


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#6 Araxamas

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Posted 12 April 2018 - 04:10 AM

It is part of the Terrain as Environment-Clutter. Although the objects are spawnable, they will not move/sway as you walk through them.

 

Clutter is quite a cool terrain feature, with the option for the game to generate less or more of it in your options. Although Clutter is not client-side, Two people at the same clutter setting will see the same thing, but if one has a different clutter setting, then they will see different clutter at different density. 


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#7 Nortwin

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Posted 12 April 2018 - 05:22 AM

It is part of the Terrain as Environment-Clutter. Although the objects are spawnable, they will not move/sway as you walk through them.

 

Clutter is quite a cool terrain feature, with the option for the game to generate less or more of it in your options. Although Clutter is not client-side, Two people at the same clutter setting will see the same thing, but if one has a different clutter setting, then they will see different clutter at different density. 

couldnt put it any better. they dont have physics like certain objects, they are just programmed to play an animation when stepped through


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