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@  dr3ad : (15 September 2018 - 01:07 AM)

IMPORTANT ANNOUNCEMENT: For everyone having connection issues please redownload client from here!

@  dr3ad : (29 August 2018 - 07:05 PM)

Fixed all of the voting sites, now you can earn up to (3x3)x2 = 18 silver coins per day!!!

@  dr3ad : (10 August 2018 - 07:44 PM)

RPH: Battle for Azeroth + New Project (must read). View here.

@  dr3ad : (18 July 2018 - 11:31 PM)

If you're getting BLZ51900002 error change your DNS server settings to google's 8.8.8.8 (if you dont know how to do this google it)

@  dr3ad : (04 July 2018 - 10:37 AM)

Fixed issue where some members would get "You're not allowed to visit this community" error

@  dr3ad : (30 June 2018 - 06:19 PM)

Added commands .gob massmove #EntryID #Distance #f/l/w/d/u & .gob massrel #EntryID #Distance #f/l/w/d/u (those two commands move all entries in specified direction, as well as .aura list which displays all "hidden" auras on the character

@  dr3ad : (27 June 2018 - 08:53 PM)

Added new commands .gob massreplace #EntryID #NewEntryID and .gob massscale #EntryID #Scale

@  dr3ad : (18 June 2018 - 03:21 PM)

Donator Extended rank has been changed a bit. Read more here.

@  dr3ad : (07 June 2018 - 10:24 PM)

RPHLite AddOn is now available for download, it's a must have addon and will ship with RPHTiny client by default from now on. Read more here.

@  dr3ad : (31 May 2018 - 02:35 PM)

New reward Book Forge has been added! Read more here.

@  dr3ad : (20 May 2018 - 10:53 PM)

You can get notified when player joins the phase if you're phase owner or have a rank. While having permission you can toggle messages with .toggleph

@  dr3ad : (20 May 2018 - 10:53 PM)

You can now auto promote players that join the phase with .ph auto #RankID command

@  dr3ad : (16 May 2018 - 11:52 PM)

.phase inplace command has been added that skips phase starting location (leaves you in place), however requires phase rank to use

@  dr3ad : (07 May 2018 - 09:53 AM)

Starting Area Contest has started and will last until 17th of May! View topic here.

@  dr3ad : (28 March 2018 - 08:57 AM)

Getting coins voting at XtremeTop100 fixed. Many additions to NPC Scripting. Check changelog.

@  dr3ad : (18 February 2018 - 06:31 PM)

Some NPC Script updates. Addition of Target Type "NPC with specific GUID" and Action "Pause Waypoint Movement", so now the scripts can finally target specific npc based on guid

@  dr3ad : (06 February 2018 - 04:29 PM)

Reminder that you can now chose in Rank Manager whether player can only manipulate (e.g delete) his own gobs/npcs. Phase owner can now also change color of specific phase ranks a.k.a name color in .ph ann

@  dr3ad : (25 December 2017 - 10:52 PM)

NPC scripts now work in all phases that you own, additionally phase ranks now contain "Can Use NPC Scripting" option, so everyone who has Scripting perk can now promote people and let them help with scripting the phase

@  dr3ad : (04 December 2017 - 06:19 PM)

You can now browse already made NPC Templates and use their items while making a new NPC Template!

@  dr3ad : (02 December 2017 - 06:39 PM)

New command: .phase playlist #SoundID #LengthOfASongInSeconds will let you make phase playlists e.g 10 songs that will keep playing on loop from 1-10 and repeat. Every consecutive command use the song is added to the list. Use .phase pl clear to clear the playlist


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Extra features and Death Knight eyes for NPC Templates


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13 replies to this topic

#1 Bhalandros

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Posted 14 April 2018 - 08:11 PM

I know it can be done, since I've worked with DressNPCs before. Unless RPH is using an old or custom version of the code, it should have a "Class" collumn. If set to death knight, the NPC gets blue eyes as would a character. Also, it should also have collumns for the extra features that demon hunters have.

 

Update: Since we're going to be upgraded to Battle for Azeroth soon, this will also be very useful for those who'll want to create NPC templates of Lightforged Draenei, Highmountain Tauren, Nightborne, and Dark Iron Dwarves, and also the new postures for Orcs and Mag'har Orcs.. The current system of NPC templates only allows for usage of Skin color, Face type, Hair, Hair color, and Features, which are the basic and once only variables in a player character or NPC; however, that is no longer the case, as races such as the Lightforged Draenei have extra options such as their tattoos, or their rune types. It would be great if we could get this kind of update along with the Battle for Azeroth upgrade. We would also need the ability to modify the "Class" collumn, as stated in the original message, to make the NPCs have blue Death Knight eyes by setting the Class collumn to the Death Knight Class ID.


Edited by Bhalandros, 04 September 2018 - 11:23 PM.

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#2 Adora Nightshade

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Posted 15 April 2018 - 03:22 AM

Yes, please do this.


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#3 Shmoopy

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Posted 15 April 2018 - 03:16 PM

Agreed.


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#4 Generic DH

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Posted 15 April 2018 - 04:48 PM

I agree, more DH stuff is always welcome and I guess DK eyes are also a nice option too.


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#5 Nortwin

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Posted 02 May 2018 - 02:35 PM

also npcSounds ids please i want my npc voices
  • Antonius Augury, Wo0d Glue and Generic DH like this

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#6 Bhalandros

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Posted 15 May 2018 - 09:31 PM

reviving thread because necessary thing


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#7 Bhalandros

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Posted 25 May 2018 - 02:01 AM

doubleposting because not enough fucking attention this is relevant to rp damnit



#8 Bhalandros

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Posted 14 July 2018 - 11:16 AM

can i get a uhhhhhhhhh bump


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#9 Generic DH

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Posted 14 July 2018 - 04:43 PM

Dr3 pls I'll play For Honor with you, ok?


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#10 Bhalandros

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Posted 04 September 2018 - 11:19 PM

Bumping due to edit.



#11 Gavinlad

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Posted 05 September 2018 - 12:49 AM

doesnt dk eyes run off the face you use for the creature


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#12 Nortwin

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Posted 05 September 2018 - 06:03 AM

doesnt dk eyes run off the face you use for the creature


Someone's gonna get their ass whipped

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#13 Generic DH

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Posted 05 September 2018 - 01:49 PM

all my dews for this one.


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#14 Bhalandros

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Posted 05 September 2018 - 10:36 PM

doesnt dk eyes run off the face you use for the creature

Yes and no. The texture does change depending on the face you use for the creature, but the creature won't have the actual glow; the texture will have blue eyes but it will not have the deathknighteyeglow.blp that normally appears on regular Death Knight characters. You need to set the Class collumn to the Death Knight Class ID in the creature outfits table on the database for that.