This is an official announcement from RPH before BFA hits the official realm. We will indeed be updating to Battle For Azeroth not long after it's officially released.
Nothing needs to be done to your client just yet.
Once we begin preparations for the BFA RPH launch a new topic will be posted so stay tuned.
As always, everything you've built/spawned will remain just like we've done it in the last 10 years.
Recently we decided to start a new project parallel with RPH due to massive interest of the players and due to the fact that every tool on RPH can perfectly be reused to create something even greater. All development put into RPH can be copy pasted onto this new project due to the similar nature.
We are making a new server (with its own domain, website and separate from RPH) where phases from RPH will be leveling areas. Over the course of several years our database has reached over 20 million gameobjects -- years of effort if you compare it to retail which only has less than 100,000. This means there could be enough leveling "roads" for 1000 levels.
Interesting part of this project is that we will use zones that have been built in all these years and allow players to actually walk trough them and level while fighting scripted custom NPCs in these zones.
We need your help in deciding which phases to put in from our database aswell as use existing tools such as NPC forge and Scripts to populate the areas. Note that all the perks, tools, donation/voting rewards present on RPH will be available to leveling road designers when playing on new server.
No other private server ever had ability to let players themselves script NPCs and create leveling roads. But since we can reuse powerful web tools that have been made for RPH this collective scripting becomes easy. So players would spawns NPCs, script them, add drops, make quests and etc in their own phase and once checked by admin phase would be transferred to Main Phase where real players play and kill NPCs for experience like on retail. Real players will not have GM commands, so this is intended to be just like any other pve/pvp fun server with the addition of the other side -- players who make leveling zones.
Difference between RPH and the upcoming server is that new project focuses more on combat (pvp,pve) so all classes and class spells work, aiding in much smoother combat. Additionally, designers might have access to features such as Quest Maker and other web tools will be added for further leveling road perfectioning. So far all classes work including demon hunters, so unlike RPH's combat system we will see flawless combat. Furthermore, we're making the possibility of custom NPCs to walk across custom build cities possible and not just bug and fall through.
Our team is willing to reward every single of you that contribute in making this project come true both with RPH rewards and on the future server. We believe this is something very big for entire wow private server community. The rewards will be very generous and if you are willing to contribute then join new project's Discord below: