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@  dr3ad : (06 June 2019 - 07:37 PM)

All issues resolved. Server is back online.

@  dr3ad : (06 June 2019 - 06:52 PM)

We are aware of the CDN issue that prevents you from opening Wow. We are working on resolving it.

@  dr3ad : (09 March 2019 - 08:53 PM)

Fixed some crashes, almost 2 days uptime now.

@  dr3ad : (24 November 2018 - 01:38 PM)

Couple of thousand new/missing gameobjects have been added. Check out the full list here.

@  dr3ad : (23 November 2018 - 02:56 PM)

Fixed 'failed to retrieve' pw field in account panel.

@  dr3ad : (17 November 2018 - 06:41 PM)

Server is once again online and website is back up and running, so you can login/register. 7.3.5 changelog can be viewed here.

@  dr3ad : (11 November 2018 - 11:36 PM)

Changelog coming soon.

@  dr3ad : (11 November 2018 - 11:36 PM)

Server is online. Download new client here https://rpheaven.org...nnection-guide/

@  dr3ad : (11 November 2018 - 07:44 PM)

Server is undergoing restart and updating to 7.3.5, new client link will be posted in a bit. Stay tuned.

@  dr3ad : (08 November 2018 - 01:07 PM)

Do not build anything important starting from now as we're taking backup and upgrading to 7.3.5 first in the next couple of days, as a part of transition to BFA.

@  dr3ad : (03 November 2018 - 08:52 PM)

Fixed Sign Maker in Gameobject Forge.

@  dr3ad : (20 October 2018 - 03:52 PM)

Fixed the annoying downtime that would happen quite often. Server restarter is now working at 100% again

@  dr3ad : (09 October 2018 - 07:06 PM)

Fixed all client related Connection Issues & Errors. Just run .exe again

@  dr3ad : (15 September 2018 - 01:07 AM)

IMPORTANT ANNOUNCEMENT: For everyone having connection issues please redownload client from here!

@  dr3ad : (29 August 2018 - 07:05 PM)

Fixed all of the voting sites, now you can earn up to (3x3)x2 = 18 silver coins per day!!!

@  dr3ad : (10 August 2018 - 07:44 PM)

RPH: Battle for Azeroth + New Project (must read). View here.

@  dr3ad : (18 July 2018 - 11:31 PM)

If you're getting BLZ51900002 error change your DNS server settings to google's 8.8.8.8 (if you dont know how to do this google it)

@  dr3ad : (04 July 2018 - 10:37 AM)

Fixed issue where some members would get "You're not allowed to visit this community" error

@  dr3ad : (30 June 2018 - 06:19 PM)

Added commands .gob massmove #EntryID #Distance #f/l/w/d/u & .gob massrel #EntryID #Distance #f/l/w/d/u (those two commands move all entries in specified direction, as well as .aura list which displays all "hidden" auras on the character

@  dr3ad : (27 June 2018 - 08:53 PM)

Added new commands .gob massreplace #EntryID #NewEntryID and .gob massscale #EntryID #Scale


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NPCs still sink through custom terrain.

NPCs sink Flight Enabled

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2 replies to this topic

#1 7oda

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Posted 13 January 2019 - 02:38 PM

So after the recent RPH patch update, we were told that NPCs no longer need Flight Enabled and no longer sink through custom placed terrain, and so I proceeded to turn the Flight to Disabled, Once I closed the game, deleted the Cache and ran it again to check my npcs, They all still sink through the custom objects, Is not working yet?


  • Illarian likes this

I'm known as Space.


#2 THE traius

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Posted 13 January 2019 - 08:01 PM

yeah, still needs flying enabled, it seems. just use it and you'll be a-okay


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#3 PlayOfTheGame

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Posted 19 January 2019 - 11:52 PM

^^what they said.

its kinda annoying but unless you wanna do /target "NPC NAME" every time you go into the phase then yea prolly might be nice to have the flight enabled. 

 

do note tho if you do have flying mode enabled for an npc in an elevated building (or a building that has stairs and isnt on the ground directly) that if you try to make the npc leave it will only stay at the height that it was set on. that's what it did for me at least, so i just disabled flying and controlled them/made them jump up through the floor so they were above the terrain ¯\_(ツ)_/¯

wishing you the best with your npcs/building!


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