So after the recent RPH patch update, we were told that NPCs no longer need Flight Enabled and no longer sink through custom placed terrain, and so I proceeded to turn the Flight to Disabled, Once I closed the game, deleted the Cache and ran it again to check my npcs, They all still sink through the custom objects, Is not working yet?
Posted 13 January 2019 - 08:01 PM
yeah, still needs flying enabled, it seems. just use it and you'll be a-okay
- Kyuma likes this
Posted 19 January 2019 - 11:52 PM
^^what they said.
its kinda annoying but unless you wanna do /target "NPC NAME" every time you go into the phase then yea prolly might be nice to have the flight enabled.
do note tho if you do have flying mode enabled for an npc in an elevated building (or a building that has stairs and isnt on the ground directly) that if you try to make the npc leave it will only stay at the height that it was set on. that's what it did for me at least, so i just disabled flying and controlled them/made them jump up through the floor so they were above the terrain ¯\_(ツ)_/¯
wishing you the best with your npcs/building!
its me, your local nightborne ze