With the server update to 8.2.0, one of my first impulses was to dress up The Great Seal in Dazar'alor with the various gobs and doodads that were missing, however the elevator doodads that lead from the sides of the main hall up to Rastakhan's throne are bugged or glitched and aren't reading collision properly. When at the bottom or top of the elevator shaft, the doodads are solid and you can walk on them, however when they move you remain in place where you were with the elevator doodad leaving you behind. I'm still pretty new to figuring out how RPH works mechanically and most of my builds have been smaller scale, so I don't know if this is a normal thing for RPH or not.
The doodads in question are:
278212 - [Doodad_8TR_zandalari_elevator002]
278211 - [Doodad_8TR_zandalari_elevator001]
Is there something I can do to get these to behave properly and carry people up/down? I genuinely apologise if I'm missing something super basic.